Gates to the Sands
Last session, the party was teleported to the city of 2M thanks to a powerful spellcaster called Desmond. They were later also introduced to friends of Desmond; an elegant elf named Illfyr and a young halfling named Uma. They party was rewarded for their help and then spent the night and the next day taking a well-deserved break.
The party then attended a casual lunch date with their newfound friends. They talked about their origins and their goals when Ignis let slip about the fact she used fire to merge the Shards together. Illfyr, the leader of the Solis Magia, begin to question Ignis, drilling down on the details of this fire. However, Desmond manages to break the tension and invited the party to his room.
Now they know that Illfyr is suspicious of them. So, Desmond gives the party a choice; get a promise or leave now because they, for sure, do not want to be sent to the Sunset isles. After a quick discussion, the party decided that it is time to leave and with the help of Desmond escape the city leaving Tammy in his hands.
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