Murky Depths
Last session, the party arrives at the Murky Depths. After a quick game plan discussion, the party venture into the region tied to each other in a grid and uses Laina as a guide to point them in the right direction.
On their way, they encountered various terrains including gas vents, tall spires and ancient ruins with statue of a sahuagin goddess that goes by the name Blipdooploop. It was there, when the party encounters a school of undead creatures that drift along with the water.
The party dodges the swarm only to come face to face with a kraken. The party very quickly dove into Artyom's rope trick for safety and surmised that given the kraken's red eyes and black body, the creature is not just a kraken but a Fallen Kraken.
The party abandoned all pretense of safety and began swimming as fast as they can towards the portal. Where they discovered that there is not one, not two but three kraken guarding the rift. The party scrambled to the exit as it chases them and closes the rift as the kraken attempts to get through.
The party is ready to explore Murky Depths to explore the unknown. Unfortunately for them, the unknowns fights back.
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