Meeting the Lords
Last session, the party planned on how they want to approach the bandits that have situated themselves on a wall in between Serenia and Cogsoot. In the end, the party decided to find an alternative way inside, avoiding detection from others.
The party managed to locate a hidden that they saw before and began the work to pry it open. With Astrid's help, the stone door is ripped open to reveal a dark room filled with undead-like soldiers that leaps into battle.
The combat, while not difficult, was loud and attracted the attention of the bandits. One of them told the party to stand down and to have conversation like civilised people. She introduced themself as Vernal, and the party followed her deeper into the wall to have a proper meeting.
The party travels back to Serenia to deal with problem that may become worse in the future: the bandits in Serenia who calls themselves the Lords of Paragon.
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