4. Modern Options

Rules • DnD 5e

Modern Options

You drive through the streets of the city as the New Kontecol Police Department’s drones weave through the traffic to get to you. You pull out your Arma and fire a few rounds at the drone causing it to crash to a nearby Automated Trading Machine. It’s automated system alerts its headquarters of the assault which causes more drones to chase after you.

The world is filled with technology that has made life easier. From vending machines to guns, modern technology has been made available in Home thanks to new Refined Dust called RUST. These new tools are now available to you for your adventure but also to your enemies. Home has become safer and more dangerous in equal amounts.

New Proficiencies

As technology progresses, so does magic and even Classes. So, in addition to the normal proficiencies, you also gain the following arma proficiencies.

Arma Proficiencies
Class Additional Proficiency
Barbarian All Armas
Bard Shortarms, Marksman Rifle
Cleric Shortarms
Druid Handgun
Fighter All Armas
Monk Shortarms
Paladin Shortarms, Longarms
Ranger Shortarms, Longarms
Rogue Shortarms, Sniper Rifle, Marksman Rifle
Sorcerer Handgun
Warlock Shortarms
Wizard Handguns
Artificer Shortarms, Longarms (Heavy weapons as well if battlesmith)

Wealth

Since Home entered the modern age, the traditional gold coin is no longer used. As it is becoming more and more inconvenient to carry around gold coins. They are mostly only held by governments and banks and are represented by paper currency and more commonly these days, crypto currency. The term “gold piece” inspired the new common global currency used now Standard Gold Piece (SGP) or more commonly Guppies. Silver piece and Copper piece is denoted as 0.10 SGP and 0.01 SGP respectively in this newe system.

4. Modern Options

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4. Modern Options

Rules • DnD 5e

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