Arana

Races • DnD 5e

Appearance

Arana is an insectoid race with giant additional appendages that spouts from their back called Garra. While unable to wield items, the appendages allow for better mobility. They have hard chitin for skin that varies in color from subrace to subrace.

Culture

Arana are despised by other races of Home due to their insectoid appearance. Their ancestors secluded themselves to the mountains of Home and dedicated their time to find inner peace instead. Arana often live in squalor by other race’s standard but to them, all they need is themselves and the peace of mind.

History

While despised by other races, their exclusionary nature meant that Arana stayed out of any past wars and remained neutral. Many travellers who got over their appearance travel to the Monasteries to find inner peace.

Location

Arana monasteries can often be found at Praecurium mostly in the inland. They take advantage of the rough and tall terrain to counteract their lack in numbers.

Arana Traits

Your Arana character has an assortment of inborn abilities, part and parcel of Arana nature.

Ability Score Increase. Your Constitution score increases by 2.

Age. Arana reaches adulthood late at around 16 years old and lives up to 60.

Alignment. Arana takes their time to understand the perspective of others making them the most understanding of the races making them Neutral Good most of the time.

Size. Arana's height is between 3ft to 5 ft. They are small sized.

Speed. Your base walking speed is 25ft.

Additional Starting Hit Points. (For RGtH) You gain 6 additional hit points at first level.

Spider Climb. You gain climbing speed equal to your movement speed. You are able to climb on smooth surfaces and ceilings. Without needing to make an ability check.

Inner Peaace. You have advantage on intelligence, wisdom and charisma saving throws.

Lifethread: Suture. As an action, you can spend any number of hit dice to heal an ally. A creature you touch gains a number of hit points equal to the result of the expended hit dice.

Guadana (Bladebug)

XXX

Ability Score Increase. Your Strength score increases by 1.

Bladed Weapons. You can use your Garra as a melee weapon that deals 1d6 slashing damage that has the *light* property. When you make at least one attack with your Garra you may make one additional attack as a bonus action.

Lifethread: Coccoon. When you are grappling a creature, you may try to restrain the creature with your lifethreads by consuming a hit dice. As an action, the grappled creature must make a Strength saving throw. On a failure, the creature is restrained. It may repeat the saving throw at the start of its turn to escape. Alternatively, the restraints can be burnt with fire damage.

Mosca (Windbug)

XXX

Ability Score Increase. Your Dexterity score increases by 1.

Lifethread: Hook. As a bonus action, you can pull yourself to a location using your lifethread. Consume a hit dice and select a point on solid surface within 30ft that you can see. You can move in the direction of the point up to your movement speed without consuming your movement.

Lifethread: Glide. As a reaction to falling, you may consume a hit dice to create a thin lifethread membrane between your Garra to allow for gliding. This reduces your falling speed to 60ft and you will not take fall damage upon landing. While gliding, you may choose to move in any direction up to your movement speed except upwards. You may not use this feature if you are wearing heavy armor or have 0 movement speed.

Escarabajo (Shellbug)

XXX

Ability Score Increase. Your Charisma score increases by 1.

Lifethread: Armor Webbing. As an action, you can consume a hit dice to increase your Armor Class by 2 until the next time you take damage.

Lifethread: Hardweb. At 5th-level, as an action, you can consume three hit dice create a 10ft wide and 10ft tall wall between two solid masses. The lifethread will harden and block the path. The blockade has 15 AC, hit points equal to the result of the result of the three hit dice and will dissappear after 10 minutes. If the support is destroyed, the wall collapses at the same time.

Zancudo (Waterbug)

XXX

Ability Score Increase. Your Intelligence score increases by 1.

Waterwalk. While not wearing heavy armor, you can walk on water.

Lifethread: Tattoo. As an action, you can consume a lifethread to embed it into a creature's skin. The creature gain temporary hit points equal to the result of the hit dice + our Constitution modifier.

Arana

Races • DnD 5e

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