Vinerock

Races • DnD 5e

Vinerock Traits

Your Vinerock character has an assortment of inborn abilities, part and parcel of Vinerock nature.

Ability Score Increase. Increase you Constitution score by 2, and you Wisdom score increases by 1.

Age. A vinerock is already an adult when they reactivate however, they may have childish tendencies as they experience freedom for the first time. Otherwise, they are essentially immortal.

Alignment. They are usually Lawfully aligned as they dare not disobey their god, even the chaotic ones. Other than that, they may be evil or good, depending on their patron.

Size. Their heights can vary between 7ft to 9 ft. Your size is medium

Speed. Your base walking speed is 25ft.

Additional Starting Hit Points. (For RGtH) You gain 10 additional starting hit points at level 1

Relentless Endurance. . When your vinerock falls to 0 hit point, change their hit point to 1 instead. Once you use this feature, you cannot use it again until a long rest.

Divine Insignia. . You project a symbol of your god, instilling fear to the unworthy. All creatures of your choice within 30ft that can see you and must make a Wisdom saving throw. On a failure, they are frightened of you for 1 minute. At the end of their turn, they may repeat the saving throw. The DC for this saving throw equals 8 + your Wisdom modifier + you Proficiency bonus. Once you use this feature, you cannot use it again until a long rest.

Vinerock

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Vinerock

Races • DnD 5e

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