Sanctuary

Culture • DnD 5e

A Sanctuary is usually a haven for all brightkins where they can be protected and trained to fulfill duties provided to them by Home. This cause may attract altruists or anyone that believes in the cause of the Brightkins.

Culture

Some embrace the fact they are chosen but others hate the responsibility thrust upon them. Regardless, brightkins often come together in sanctuaries made for their benefit. These brightkin sympathizer run settlements provide protection and training for brightkins as they journey to perform their Duty.

Sanctuary Traits

Someone growing in sanctuary will gain the following traits

Languages. Hom and Brightspeak.
Skill Proficiency. Hom and Brightspeak.
Crusader Weapons Training. Since Brightkin are widely sought after for good and bad reasons, a sanctuary usually trains it’s people in some level of self defense. You are proficient with shortswords, rapiers, daggers and longswords.

Sanctuary

Link 1 Link 2 Link 3

Sanctuary

Culture • DnD 5e

Find the Homebrew for you

What are you looking for?