"The end is here"

Campaign
64 Episodes
Completed
You had just settled down in Kontecol. The tall towers of the city attract travelers from all over for an assortment of reasons. Maybe you came here to enter the Destrezza University. Or to start a brand new business. Or to work with the Wanderlust Guild. But none of those matter anymore. One moment, everything was great. And then, came the horn. The date was 13 Darisma 1316AW. You were staying up late for one reason or another. The night was calm until the clock struck midnight. An ungodly horn bellows out from the night sky sending a cold shiver down your spines. The horn goes on for what seemed like forever but when the quiet comes, it feels just as terrifying. People filter into the streets, onto the balcony and roofs trying to figure out what is going on. Then, a beautiful array of lights illuminate the sky. Reds, greens, blues, shine from behind the thick cloud prompting more people into the streets. To most, that was their final action. From behind the clouds, streams of burning rain swept across the land. The sounds of wonder immediately turn to screams of anguish and pain as the rain burns the people below. The streets are immediately filled with a sea of burning humanoids running into homes to find shelter only to spread the vibrant flames onto the walls and furniture. One by one, buildings turn into a flaming coffin for those inside them. The rain went on for hours and only ceased when the first light of dawn appeared on the horizon. By the time it stopped, the grass was charred and blackened while buildings seemed to have melted from the intense heat. However, even the sun rising did not bring peace to those who survived. With the sun rising in the west, it seemed that whatever sense of normalcy people had had ended. People tried to pick up the pieces and rebuild. However, with almost all of the infrastructure damaged, there was nothing left to rebuild. Those in charge, whoever remained, tried to figure out what’s going on but to no avail. In the end, most people decided the best action was to leave. Many flocked to the only method of transport still working; the RUST Engines.

DM's Note

This is at an attempt at playing in a futuristic setting of Home. Due to some miscommunication, the campaign was not really what the player expected. This campaign though me how NOT to start a campaign and I think moving forwards, our stories are much more aligned.

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